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Director’s Cut Death Stranding – Analyzes • Portuguese Gamers

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Almost two years after the initial release, on November 8, 2019, Kojima Productions is bringing a new version to PlayStation 5 this week. Death stranding… But what are the improvements and Refresh?

The answer is definitely yes, both for new players and those who have already played, especially if they have played on a PlayStation 4 and now have a PlayStation 5 at their disposal. The situation will be weaker if they came from the PC version, as technical improvements are already may be available to some extent on this platform. Nevertheless, we have new content to unveil that will make the most ardent fans visit this world again.

In 2019, our Eduardo Sousa praised the adventure invented by Hideo Kojima – an impressive feat. To get some narrative introduction and opinion on the base game, I recommend reading this analysisas in this text I will focus more on what the new edition brings us. Eduardo concludes by saying that Death Stranding “It’s an amazing game that got us thinking about the meaning of human connections, and it turned out to be the epitome of video games as an art form. Maybe this game is not for everyone, it depends on your tastes. But, in our opinion, it will leave its mark on the industry. ” With the advantage of being in the future, it’s easy to say that Eduardo was completely right.

Shoot cannons? Yes please!

Already on PlayStation 4, Death Stranding looked great, especially on PS4 Pro, as highlighted in Eduardo’s review. However, looking now at screenshots of the original, having already tested the PC version, and now Director’s Cut on PS5 we have a much better game, which obviously contributes to the new Hardware… The PlayStation 5 version, as we are used to, has 2 image modes: performance and accuracy. Performance mode runs at 60fps with step-by-step 4k resolution, while fidelity mode runs at native 4k resolution at 30fps. As it has become a habit on the PlayStation 5, I definitely recommend the Performance Mode, which has fantastic visuals and is much smoother. In the absence of significant differences in images or effects such as ray tracing, it is difficult to recommend precision mode, but we value the choice. It is also possible to activate the picture mode. widescreen, something that was not in the original.

As for the image, the biggest difference even in the higher resolution textures, in addition to the 60fps smoothness. It’s hard to point a finger, but I also feel like HDR has improved a lot, or maybe other improvements have been made in terms of the color grid. Still on textures, the SSD almost completely eliminates the infamous pop-ups that often happened on the PlayStation 4, dramatically improving the gameplay experience. Sure, instant downloads help a lot too, but we’re so used to it that we hardly notice – only if we open the PS4 version!

To complete the technical improvements to Death Stranding Director’s Cut, we also have regular 3D audio and support for DualSense features. Remember that with firmware The latest version of the console can now enable 3D sound on the TV’s internal speakers (previously only possible with headphones), so this is a great opportunity to try out the functionality as it is a game with a fantastic soundtrack and sound effects. Interacting with BT for the first time in headphones is a fantastic and stressful experience. On the other hand, DualSense is widely used in Death Stranding, which greatly improves immersion as it is detailed but ultimately goes unnoticed. Tactile feedback is felt all the time as Sam walks over the rocks towards different vehicles. On the other hand, tactile triggers make it easier to load balancing with a different dimension and can be customized in the settings.

The new “range of fire” allows us to experiment and improve our skills with different weapons.

Turning to the technical improvements, it is important to note that Death Strading: Director’s Cut not only consists of them, but also added content, both mechanics and narrative, as well as new areas to explore. It’s important to note here that you can transfer the game from PlayStation 4 and explore new content, especially new locations and items. However, they were “inscribed” in the narrative to refresh the experience for those starting from scratch.

In terms of material content, there are several new weapons, vehicles, and structures. Social networking has also been greatly expanded, adding a dimension of healthy competitiveness with leaderboards that complement existing levels of collaboration to make life easier for others. Porters… Since many people want to introduce new designs such as a motorcycle springboard, they will easily see them in the world if they play online as soon as they gain access to them. Structures and vehicles are fun to navigate, they don’t transform, they end up bringing more content to innovate in delivery and enjoyment. My favorite is Buddy Bot and I’m sure it will be very popular when launched. When it comes to new weapons, we have an extremely useful “Shoot” mode where we can research them and improve our abilities.

As for the competitiveness I mentioned, its apogee is indeed the racetrack, popularized by the trailer for her exposure. This new add-on lets you explore track driving and is a very complete add-on that will be a lot of fun if you’re wondering especially late game

At the level of the narrative, there are no cardinal changes, but there is definitely an expansion of the world that will delight the most curious. Since we have an expanded area, players who have already finished can experience it directly, as well as some new deliveries, and everything has been integrated into the narrative for those starting from the beginning. I won’t go into details, but let’s say we can learn more about some of the events before the game and better understand the role of the BB.

?!


Final opinion:

Death Stranding: Director’s Cut this is exactly what we need for PlayStation 5: an expanded and improved edition of Kojima Productions’ work with all the quality of life improvements expected in the next generation, and some new content, sometimes funny and sometimes important to understand the quirky world of Death Stranding. The enhancements do not leave out those who have already played, and make the experience richer for everyone.

What we like:

  • Flawless performance with improved image quality;
  • Adding content to various areas of the game, from the most “unusual” to the more practical and even narrative and mechanical;

What we don’t like:

  • We’ve had a few complete locks in the game, although there weren’t many in the pre-release, this is a negative observation.

Death Stranding: Director’s Cut will be released exclusively on PlayStation 5 on September 24, 2021 for € 79.99. Perhaps Refresh version for PlayStation 4 for 10 euros.

This review was made on PS5 using code courtesy of PlayStation Portugal.


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