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Cyberpunk 2077 arrived with all the bugs because the testing company would be lying

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Cyberpunk 2077 It will be one of the most memorable releases in gaming history. After one of the biggest hype ever created by a game in the industry, the game has entered the market. full of mistakes and issues that in some cases even hindered or stopped the player’s progress. Among the many reasons for this, it seems possible to enumerate the quality control carried out by a third-party company.

At the time of release KP 2077, developer CD Projekt Red even blamed the game’s quality control (QA) company, Quantic Lab, for the problems. It felt like an attempt to shift the focus of blame, but now Upper Echelon Games says there may be some truth to that argument.

The YouTube channel became known for covering Cyberpunk 2077 since launch. He now claims to have received a document from a whistleblower at Quantic Lab showing that the company lied to CDPR and didn’t actually report the most important bugs in the game. According to Liquor, a quality control company must have:

  • Exaggerated the size of the team that will work on KP 2077 save the contract.
  • It was stated that there would be seniors on the team, but most of them were juniors with less than 6 months of QA experience.
  • Created a system of daily quotas for reported bugs, which forced their staff to focus on finding small, quick bugs instead of wasting time on larger, more important issues.

The person in charge of the channel says that the “liquor” sent enough documents to prove that he is indeed a Quantic Lab employee, but he also has no way to prove whether these accusations against the company are true.

Leak disputed by CDPR developers

While it may be true that Quantic Lab lied to the CDPR, the developer is responsible for the final release Cyberpunk 2077 and missed visible problems for anyone who played ten minutes. Not only that, the infamous claim that the game performed “surprisingly well” in latest generation consoles turned out to be a complete liar.

Also, as the “Upper Echelon” video becomes popular, we now have another Twitter account that says they’ve been talking to CDPR developers who deny Quantic Lab was the problem.

They say that everyone in the developer was aware of the biggest issues in the game and that all reports were evaluated by the internal QA team. “The idea (idea) of a management unaware of errors is ludicrous.”

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