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The Sonic franchise that never adapted to 3D is gaining momentum with “Frontiers”.

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The Sonic franchise that never adapted to 3D is gaining momentum with "Frontiers".

Sonic is still Sega’s biggest success, and even 30 years later, it’s showing strength with new releases like the recent Sonic Frontiers.

But after three iconic and innovative titles in the early 1990s, the franchise began to run into trouble, with the difficulty of adapting the fast-paced gameplay to the 3D games that emerged in the middle of that decade.

With the difficulties of the Sega Saturn, launched in 1995 in the US, against the backdrop of the success of the Sony PlayStation and Nintendo 64, the blue hedgehog games of the late 1990s became almost collectibles as the character games were exclusive to hardware that few people ever bought.

In order to bounce back financially, the Japanese company decided to focus on its most popular franchise to come out of a loss.

From 2001, when Sega began to exclusively develop games, until the end of 2019, 45 unreleased games starring Sonic were released.

The calculation does not include re-releases and titles published exclusively in Japan. The average was 2.5 games per year. But not everyone has received the attention and care that a franchise of this magnitude deserves.

The games had different styles, such as classic standard platform, 2D and 3D, mobile games, racing, role-playing games, sports, action and pinball and others.

With the release of Sonic Frontiers on November 8, the franchise is looking to explore open-world games. According to journalist Pedro Zambarda, the name can be considered “o Sonic’s Breath of the Wild“.

Source: Combo

Image: video frame

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CD Projekt Red Wants More Releases Like Cyberpunk Edgerunners

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Imagem de: CD Projekt Red quer mais lançamentos como Cyberpunk Edgerunners

after one extremely difficult startCD Projekt Red looks ok now satisfied with the results Cyberpunk 2077, especially after the release of the anime based on the series, released by Netflix. So much so that the producer intends to repeat the feat with more transmedia releases in future. Information taken from Video Games Chronicle.

This intention of the Polish company was disclosed this Monday (28) during the last meeting regarding its financial report. During the conversation it was commented how the success of Netflix animation helped boost game sales.

Launched in September Cyberpunk Edgerunners (Cyberpunk: The Expendables in Brazil) is considered the story intertwines with the game Cyberpunk 2077, which was a huge success for both the streaming platform and the Polish developer. Furthermore, animated series revived public interest in the gamewhich no longer suffered from the myriad problems revealed in its release.

Throughout the meeting, CD Projekt Red management was asked about the possibility of a second season of the popular anime🇧🇷 “We are not confirming any concrete plans for the second season of the series. Edgerunners and nothing special,” explained Michal Nowakowski, senior vice president of business development at the production company, before moving on to the interesting part of the comment.

We want to do more in the transmedia spacewhether it’s linear visual animation or live actors, and those plans haven’t changed,” Nowakowski added. “When we’re ready, you expect to see more announcements from us in this regard“, he concluded.

Taking into account not only Edgerunnerswhich revived interest in Cyberpunk 2077 e led the company to record revenue for the periodbut also games and cartoons Witcher (also on Netflix), it’s to be expected that CD Projekt Red really intends to continue with this strategy.

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Producer Rockstar said that he did not believe in the success of GTA

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Producer Rockstar said that he did not believe in the success of GTA

The franchise turned 25 last Monday (28)

One of the premier franchises in the history of the gaming industry, Grand Theft Auto (GTA) has not always been unanimous among game makers. In an interview given to BBC 5 to talk about the show’s 25-year history, Colin Macdonald revealed that Rockstar did not believe that the title would become and achieve such success as it is today.

GTA 2 producer McDonald says that many employees and producers working for the company at the time pointed out that the game was on the list of the most discredited games. At the time, Rockstar was working on seven different projects, and Grand Theft Auto was considered by many to be the least successful.

“Least likely to succeed, I called Grand Theft Auto. This is because in May the direction of the game was unclear. It had a lot of bugs that meant you couldn’t play for a few minutes without everything crashing,” Colin McDonald said during an interview, recalling the Rockstar days.

Bugs and problems in GTA development

All of these issues, in addition to the development he described as “problematic,” led virtually no one at Rockstar to believe in the success that the game would become. However, as development progressed, the game began to win favor with the team, who were itching to think of a sequel.

“GTA went through many different iterations and was quite a problematic development. Most of the time it was in production, it failed. By the time I got in, she was almost done and the team was very happy. They were excited to sit down, plan the right sequence, redo what they didn’t like and look forward to seeing where else they could go.”

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Twenty-five years after the release of the first game in the franchise, GTA has become one of the biggest hits in the gaming industry. Having one of the best-selling games in history in GTA 5, he saw the latest title as a recipe for success. He single-handedly managed to raise over $1 billion for Rockstar. The cost corresponds to approximately 5.3 billion reais at the current exchange rate.


Black Friday 2022: a selection of the best deals in real time

Black Friday 2022: a selection of the best deals in real time
Follow our live blog for the best hardware and electronics deals on major Brazilian e-commerce sites.

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Tem prefix 5 available on Amazon. Console in full version + game Forbidden Horizon West walks past R$ 4,549.99 on the Amazon. Check out this and other offers here.

By using: BBC

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Inside the 17-ton meteorite, two minerals were discovered that had never been found on Earth before.

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Inside the 17-ton meteorite, two minerals were discovered that had never been found on Earth before.

Inside a huge meteorite in Somalia, two minerals have been discovered that have never been found on Earth before. They may contain important clues about how asteroids formed.

Two new minerals were found inside a single 2.5 ounce (70 gram) shard taken from a 16.5-tonne (15-tonne) Altissimo meteorite that shattered into pieces. Earth In 2020, scientists named the mineral elaliite meteor And Elkinstantonite Lindy Elkins Tanton (Opens in a new tab)Managing Director of the Interplanetary Initiative at Arizona State University and Principal Investigator of NASA’s upcoming Psyche mission, which will send a probe to explore the mineral-rich Psyche. asteroid For guidance on how we work solar systemPlanets have formed.

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