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NASA wants to build a 3D printed LINA moon base

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LINA da NASA na Lua

Special agencies, as well as private companies, played cards in the direction of studying the Moon and Mars. This time, the novelty comes from NASA, which intends to create a 3D printed lunar base.

The LINA project, which brings together NASA and AI SpaceFactory, has already shown the first versions of the lunar bases of the future of mankind on our satellite.


Abbreviation for Lunar Infrastructure Asset, a LINA is a new mission by NASA and AI Space Factory to develop an advanced 3D printed lunar base to protect astronauts when they return to the moon, to Mission of Artemis.

The US space agency has invested in getting people back to the moon, and LINA is just an attempt to expand civilization beyond Earth. That is, to have a place on the satellite that is intended for people, as well as a place that is stable and minimizes the impact of human presence.

LINA from NASA on Lua

LINA is part of REACTan abbreviation for Relevant Environment Additive Construction Technology, which aims to develop construction technologies on the lunar surface.

A full-scale architectural and structural design will be carried out taking into account lunar conditions and the needs of the Artemis mission. The scalable structure will be 3D printed under simulated lunar conditions.

NASA explains.

As LINA's design suggests, the project will meet the needs of man on the Moon, from studying the lunar topography, to a strategic deployment that will extract resources from the Sun (as well as from the satellite's permanent shadows), to the ability to expand housing units.

LINA from NASA on Lua

LINA will be a system of sliding structures that can be a single unit, as well as give rise to several, will have a living area of ​​75 sq.m., and will have an area of ​​90 sq.m. dedicated to other astronauts. The 3D-printed structure is expected to welcome astronauts to the moon over the next decade and protect astronauts from solar particles, impacts, cryogenic conditions during moonlit nights and earthquakes.

For the development of LINA, a region of the Moon was chosen, in which the Sun is almost omnipresent, which allows the generation of solar energy.

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CD Projekt Red Wants More Releases Like Cyberpunk Edgerunners

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Imagem de: CD Projekt Red quer mais lançamentos como Cyberpunk Edgerunners

after one extremely difficult startCD Projekt Red looks ok now satisfied with the results Cyberpunk 2077, especially after the release of the anime based on the series, released by Netflix. So much so that the producer intends to repeat the feat with more transmedia releases in future. Information taken from Video Games Chronicle.

This intention of the Polish company was disclosed this Monday (28) during the last meeting regarding its financial report. During the conversation it was commented how the success of Netflix animation helped boost game sales.

Launched in September Cyberpunk Edgerunners (Cyberpunk: The Expendables in Brazil) is considered the story intertwines with the game Cyberpunk 2077, which was a huge success for both the streaming platform and the Polish developer. Furthermore, animated series revived public interest in the gamewhich no longer suffered from the myriad problems revealed in its release.

Throughout the meeting, CD Projekt Red management was asked about the possibility of a second season of the popular anime🇧🇷 “We are not confirming any concrete plans for the second season of the series. Edgerunners and nothing special,” explained Michal Nowakowski, senior vice president of business development at the production company, before moving on to the interesting part of the comment.

We want to do more in the transmedia spacewhether it’s linear visual animation or live actors, and those plans haven’t changed,” Nowakowski added. “When we’re ready, you expect to see more announcements from us in this regard“, he concluded.

Taking into account not only Edgerunnerswhich revived interest in Cyberpunk 2077 e led the company to record revenue for the periodbut also games and cartoons Witcher (also on Netflix), it’s to be expected that CD Projekt Red really intends to continue with this strategy.

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Producer Rockstar said that he did not believe in the success of GTA

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Producer Rockstar said that he did not believe in the success of GTA

The franchise turned 25 last Monday (28)

One of the premier franchises in the history of the gaming industry, Grand Theft Auto (GTA) has not always been unanimous among game makers. In an interview given to BBC 5 to talk about the show’s 25-year history, Colin Macdonald revealed that Rockstar did not believe that the title would become and achieve such success as it is today.

GTA 2 producer McDonald says that many employees and producers working for the company at the time pointed out that the game was on the list of the most discredited games. At the time, Rockstar was working on seven different projects, and Grand Theft Auto was considered by many to be the least successful.

“Least likely to succeed, I called Grand Theft Auto. This is because in May the direction of the game was unclear. It had a lot of bugs that meant you couldn’t play for a few minutes without everything crashing,” Colin McDonald said during an interview, recalling the Rockstar days.

Bugs and problems in GTA development

All of these issues, in addition to the development he described as “problematic,” led virtually no one at Rockstar to believe in the success that the game would become. However, as development progressed, the game began to win favor with the team, who were itching to think of a sequel.

“GTA went through many different iterations and was quite a problematic development. Most of the time it was in production, it failed. By the time I got in, she was almost done and the team was very happy. They were excited to sit down, plan the right sequence, redo what they didn’t like and look forward to seeing where else they could go.”

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Twenty-five years after the release of the first game in the franchise, GTA has become one of the biggest hits in the gaming industry. Having one of the best-selling games in history in GTA 5, he saw the latest title as a recipe for success. He single-handedly managed to raise over $1 billion for Rockstar. The cost corresponds to approximately 5.3 billion reais at the current exchange rate.


Black Friday 2022: a selection of the best deals in real time

Black Friday 2022: a selection of the best deals in real time
Follow our live blog for the best hardware and electronics deals on major Brazilian e-commerce sites.

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Tem prefix 5 available on Amazon. Console in full version + game Forbidden Horizon West walks past R$ 4,549.99 on the Amazon. Check out this and other offers here.

By using: BBC

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Inside the 17-ton meteorite, two minerals were discovered that had never been found on Earth before.

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Inside the 17-ton meteorite, two minerals were discovered that had never been found on Earth before.

Inside a huge meteorite in Somalia, two minerals have been discovered that have never been found on Earth before. They may contain important clues about how asteroids formed.

Two new minerals were found inside a single 2.5 ounce (70 gram) shard taken from a 16.5-tonne (15-tonne) Altissimo meteorite that shattered into pieces. Earth In 2020, scientists named the mineral elaliite meteor And Elkinstantonite Lindy Elkins Tanton (Opens in a new tab)Managing Director of the Interplanetary Initiative at Arizona State University and Principal Investigator of NASA’s upcoming Psyche mission, which will send a probe to explore the mineral-rich Psyche. asteroid For guidance on how we work solar systemPlanets have formed.

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