Connect with us

Tech

The Fall of Babylon contains equipment and emotes “borrowed” from Final Fantasy XIV; beta gameplay

Published

on

Babylon



Fall of babylon, an upcoming game from Platinum Games and Square Enix, features a variety of gear and emotes borrowed from Final Fantasy XIV

During the recent Closed Beta for Fall of babylon, several players have noticed that in-game armor is similar to Final Fantasy XIV… Producer Yosuke Saito is rumored to have confirmed the link in an update message, confirming that it is not easy. Fall of babylon provided a series of materials from FF XIV, but it was also made after the proposal of the director of the MMO Naoki Yoshida.

“To get down to business: yes, Fall of babylon contains equipment data and emotes borrowed from Final Fantasy XIV“, – confirms Saito in his post. “When I gave the autumn presentation Babylon at a company meeting producer and director Final Fantasy XIV, Naoki Yoshida was also present and offered his help, to which I replied: “Yes, please!” So the plan came true. We then carefully embed the data, coordinating closely with Final Fantasy XIV“.

Saito says that by borrowing data from FF XIV, the team was able to add to Fall of babylon than originally planned. However, the manufacturer also wanted to point out that most of the gear sets that players will be able to obtain in the game are exclusive to Fall of babylon uh si.

“Data borrowed from Final Fantasy XIV were used for introductory to mid-level gear and that is why they were so common in closed beta testing, ”Saito concluded, before apologizing for any concerns players might have over his recent experience with the game.

See also  Best Cell Phones to Buy on Black Friday 2021

In another part of the post, Yoshida expressed his opinion on what happened. Stating that he was “a little jealous” that he was not doing a hardcore action-based game, the director FF XIV noted that “we are preparing all the necessary equipment options for the game. [seria] really difficult. “

“I said,“ Let’s use materials from FF XIV also. We have so many of them, it would be a shame to limit them simply FF XIV‘and that’s how it all started, “explains Yoshida in his post. The principal then confirms that the use of any materials from FF XIV v Fall of babylon will be “fully controlled” Final Fantasy XIVand also admitted that at the time he did not think it would become such a hot topic.

In parallel with this, watch the video with the gameplay from closed beta test from Fall of babylon no PS5.

Fall of babylon is in development for PS4, PS5 and PC via Steam.

Continue Reading
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Tech

CD Projekt Red Wants More Releases Like Cyberpunk Edgerunners

Published

on

Imagem de: CD Projekt Red quer mais lançamentos como Cyberpunk Edgerunners

after one extremely difficult startCD Projekt Red looks ok now satisfied with the results Cyberpunk 2077, especially after the release of the anime based on the series, released by Netflix. So much so that the producer intends to repeat the feat with more transmedia releases in future. Information taken from Video Games Chronicle.

This intention of the Polish company was disclosed this Monday (28) during the last meeting regarding its financial report. During the conversation it was commented how the success of Netflix animation helped boost game sales.

Launched in September Cyberpunk Edgerunners (Cyberpunk: The Expendables in Brazil) is considered the story intertwines with the game Cyberpunk 2077, which was a huge success for both the streaming platform and the Polish developer. Furthermore, animated series revived public interest in the gamewhich no longer suffered from the myriad problems revealed in its release.

Throughout the meeting, CD Projekt Red management was asked about the possibility of a second season of the popular anime🇧🇷 “We are not confirming any concrete plans for the second season of the series. Edgerunners and nothing special,” explained Michal Nowakowski, senior vice president of business development at the production company, before moving on to the interesting part of the comment.

We want to do more in the transmedia spacewhether it’s linear visual animation or live actors, and those plans haven’t changed,” Nowakowski added. “When we’re ready, you expect to see more announcements from us in this regard“, he concluded.

Taking into account not only Edgerunnerswhich revived interest in Cyberpunk 2077 e led the company to record revenue for the periodbut also games and cartoons Witcher (also on Netflix), it’s to be expected that CD Projekt Red really intends to continue with this strategy.

See also  GTA 4 | Fan can run a game on Android and make it available for download

Continue Reading

Tech

Producer Rockstar said that he did not believe in the success of GTA

Published

on

Producer Rockstar said that he did not believe in the success of GTA

The franchise turned 25 last Monday (28)

One of the premier franchises in the history of the gaming industry, Grand Theft Auto (GTA) has not always been unanimous among game makers. In an interview given to BBC 5 to talk about the show’s 25-year history, Colin Macdonald revealed that Rockstar did not believe that the title would become and achieve such success as it is today.

GTA 2 producer McDonald says that many employees and producers working for the company at the time pointed out that the game was on the list of the most discredited games. At the time, Rockstar was working on seven different projects, and Grand Theft Auto was considered by many to be the least successful.

“Least likely to succeed, I called Grand Theft Auto. This is because in May the direction of the game was unclear. It had a lot of bugs that meant you couldn’t play for a few minutes without everything crashing,” Colin McDonald said during an interview, recalling the Rockstar days.

Bugs and problems in GTA development

All of these issues, in addition to the development he described as “problematic,” led virtually no one at Rockstar to believe in the success that the game would become. However, as development progressed, the game began to win favor with the team, who were itching to think of a sequel.

“GTA went through many different iterations and was quite a problematic development. Most of the time it was in production, it failed. By the time I got in, she was almost done and the team was very happy. They were excited to sit down, plan the right sequence, redo what they didn’t like and look forward to seeing where else they could go.”

See also  OFFER RETURNED | Galaxy S20 FE goes on sale with a discount coupon

Twenty-five years after the release of the first game in the franchise, GTA has become one of the biggest hits in the gaming industry. Having one of the best-selling games in history in GTA 5, he saw the latest title as a recipe for success. He single-handedly managed to raise over $1 billion for Rockstar. The cost corresponds to approximately 5.3 billion reais at the current exchange rate.


Black Friday 2022: a selection of the best deals in real time

Black Friday 2022: a selection of the best deals in real time
Follow our live blog for the best hardware and electronics deals on major Brazilian e-commerce sites.

…..

Tem prefix 5 available on Amazon. Console in full version + game Forbidden Horizon West walks past R$ 4,549.99 on the Amazon. Check out this and other offers here.

By using: BBC

Continue Reading

Tech

Inside the 17-ton meteorite, two minerals were discovered that had never been found on Earth before.

Published

on

Inside the 17-ton meteorite, two minerals were discovered that had never been found on Earth before.

Inside a huge meteorite in Somalia, two minerals have been discovered that have never been found on Earth before. They may contain important clues about how asteroids formed.

Two new minerals were found inside a single 2.5 ounce (70 gram) shard taken from a 16.5-tonne (15-tonne) Altissimo meteorite that shattered into pieces. Earth In 2020, scientists named the mineral elaliite meteor And Elkinstantonite Lindy Elkins Tanton (Opens in a new tab)Managing Director of the Interplanetary Initiative at Arizona State University and Principal Investigator of NASA’s upcoming Psyche mission, which will send a probe to explore the mineral-rich Psyche. asteroid For guidance on how we work solar systemPlanets have formed.

Continue Reading

Trending